So,
who wants to see a Will Smith summer blockbuster? Yeah, me too. With
hits like Independence Day, the Men In Black series and I, Robot, there
are worse gambles one can take than opting for a Will Smith summer jam.
That public goodwill was apparently behind some Hollywood genius’ idea
to make what would ostensibly be a sure-fire sci-fi adventure and then
sub out the charming and charismatic Big Will for his exceedingly less
charming and charismatic son, Jaden. While giving short shrift to his
2010 remake of The Karate Kid, I hadn’t necessarily written the teenager
off; I just didn’t want to see him in more roles that were simply handed
to him because he was Will Smith’s kid. After Earth is more proof that
talent, charm and likability aren’t necessarily hereditary and no matter
how much you try to cram it down the audience’s throats, nepotism is
never a nice thing to swallow.
It’s a
millennium since the world as we knew it has ended. Human civilisation
has moved to other planets and faces new challenges as earlier
homesteaders have throughout history; including not being eaten by
things bigger than themselves. Special military troops protect humanity
from creatures called Ursa that literally smell a person’s fear and use
it to target their next meal. Cypher Raige (?!) is a special breed of
soldier who has mastered his fear so as to be invisible to the monsters,
an art called “ghosting” and is a hero amongst his men. His son Kitai
works hard to live up to dad’s massive legacy, pushing his training
before he’s actually ready. Cypher’s time at home between missions is
minimal and increasingly fraught with tensions between himself and his
growing boy. Kitai is brought along on one of Cypher’s routine
expeditions in the hopes of some father-son bonding, regardless of the
fact that there’s one of those freaky, people-eating monsters on board.
Of course this is the exact perfect recipe for disaster and soon after
takeoff, a space storm knocks the stuffing out of the ship and forces an
emergency landing on what was once Earth with only Cypher and Kitai as
survivors of the crash. Cypher is effectively out of action with
multiple leg fractures, leaving the untried Kitai to retrieve an
electronic beacon left in the broken aft of the ship. To reach that
section, he must cross miles of wilderness, inhabited by creatures his
ancestors only used to see in zoos, including that that pesky,
fear-sniffing people-eater. Kitai heads off armed with dad’s
multi-purpose knife-thingy, a communicator built into his mood ring
catsuit that connects Kitai with his father’s guiding voice and just
enough oxygen to get him to the other side. What could possibly go
wrong?
I
loudly excoriated the mess called The Last Airbender that M. Night
Shyamalan was responsible for. I wasn’t alone in thinking the
once-promising filmmaker had lost his mind in awful and inappropriate
casting and slapdash storytelling. With so much to recover from, I
wondered why Shyamalan would want to involve himself in such an obvious
Smith family dog and pony show as After Earth? Perhaps he reckoned Will
Smith’s name on anything released in the summertime would equal big
audiences? I can see the intention of telling the story of a father and
son’s broken relationship (Who also have the death of an older sister
and their respective culpabilities between them), but it is
presented in a very ham-fisted and clumsy way with dialog seemingly
written by a third-grader. One might think that the action is the
thing, but the set pieces in After Earth aren’t enough to sustain either
momentum or belief. Jaden Smith has the very small and slight build of
someone even younger than his own fourteen years, which doesn’t sell the
he-man athletics we see him achieve. Nor does it make a lot of sense
that any civilised space military would promote a fourteen-year old to
field missions. (Moment of unintentional comedy: Cypher finds his
disappointed son sulking over not having been made a Ranger and tells
him, “You’re not ready.” Yeah, maybe cos he’s fourteen!) The most
damning example as to why Jaden Smith’s just not right for the role is
that fact that his only facial expression throughout the entire film is
that of someone about to burst into tears, crying for his mommy at any
moment. We know the character has doubts, but we’re also supposed to
believe he’s one step away from becoming the Ranger that he so wants to
be. I don’t remember Jaden Smith’s face being so devoid of affect in
2006’s The Pursuit of Happyness, or in 2010’s The Karate Kid. It
actually impacts our perception of the character and how invested we are
in Kitai’s journey, and if Jaden Smith looks unmoved, why should I be?
How is it his acting talent seems to be more limited as he gets older
instead of growing? Smith’s voice over in the beginning is also odd.
I’m not sure if the actors were instructed to use some kind of accent,
but young Smith’s readings are like garbled mush, vastly in contrast to
Smith Sr.’s clear, almost regal intonations. As the only two survivors
of the ship’s crash are both named Smith, there’s not a whole lot of
suspense because we know the likelihood of killing off either one is
zero. No matter how many times a warning of a red herring injury to
Cypher’s leg is flashed before us, it’s an emergency that never happens.
The creature is a mess, too. Entirely computer generated and
resembling some amorphous blend of Alien and a Wampa, there’s not a lot
of scary there, either. It’s a very weird thing to write that the one
grace of a Will Smith summer blockbuster was the amazing scenery. The
most intriguing aspect of After Earth was the world we are presented
some one-thousand years after humans mess it all up (… somehow. Don’t
look too deep for the details on this one.). Using the jungles of
South America to portray the Eden that the planet has reverted to
without those tree-chopping, ozone-killing human termites in the way is
the most subtle and resonant message in After Earth. Nature has
regained its balance in our absence and the land is overrun with wild
animals; some evolved and much larger than their earlier ancestors. For
a bit, the movie becomes a CGI Land That Time Forgot, again with no
actual danger to the characters, but the chase scenes through the lush
trees and hurtling down raging waterfalls are at least nice to look at.
Flat,
tepid and unengaging, After Earth is simply middling stuff that might’ve
been more interesting as a video game. There has to be one like it that
exists already, the premise is so elementary. Outside of the lovely
cinematography - and much of that computer generated - there’s precious
little to recommend After Earth. The heartwarming father-son subtext is
too clumsy and clichéd to care about and the action part of this action
movie is canned and listless. However, if you ever wanted to see a Will
Smith summer blockbuster where Will Smith does nearly all his acting
sitting down while his decreasingly talented, miscast and
out-of-his-depth offspring does all the work, this is the movie for you.
~ The
Lady Miz Diva
May 31st,
2013
© 2006-2022 The Diva Review.com
|